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Black Ops Cold War Nov 21 Patch Notes: Zombies Fixes, more


Today, November 21st, Treyarch released a small update that is mostly focused on fixing issues with the Zombies mode.

This patch directly addresses issues with intel, exfil and stability. Most notably, it fixes a bug introduced in the November 20th patch where wonder weapons weapons wouldn’t function properly with the Tier 3 Ring of Fire field upgrade.

Here’s the highlights:

ZOMBIES

  • Stability
    • Added various stability fixes.
  • Field Upgrades
    • Addressed an issue that prevented Wonder Weapons from pulling ammo from the stock while using Tier III Ring of Fire.
  • Enemy AI
    • Addressed an issue that could cause zombies to stop attacking players after taking the Anomaly to the Dark Aether.
    • Addressed an issue that rarely caused Megaton to spawn near players unexpectedly.
    • Addressed an issue that caused incorrect Armor damage feedback for Heavy Zombies.
  • Intel
    • Addressed multiple issues with the Intel tab in the Barracks.
  • Exfil
    • Addressed an issue that could prevent zombies from not making it to the exfil location.
  • Dead Ops Arcade
    • Addressed an issue where score was not being properly awarded.
    • Addressed an issue where the player could die by taking fall damage in the Silverback Slideways bonus room.
  • Miscellaneous
    • Addressed an issue that prevented certain Spectral Reflections from appearing in the map.

MULTIPLAYER

  • Fireteam: Dirty Bomb
    • Addressed an issue where the second match of Fireteam: Dirty Bomb could place the player into a Combined Arms lobby.

GLOBAL

  • UI
    • Addressed three UI errors that could prevent attempts to invite players from the party UI or from the Manage Party tab in the Social menu.
    • Double XP icons now display throughout lobbies, level loading screens, and the After-Action Report while Double XP events are active.
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